Wednesday, October 15, 2014

Tough final shot!

The two planets were quite far away. Not to mention there was no direct way, only a very long route around. It was a super-long shot that ended the life of my final opponent. This map had the setting No Planet Damage.

Tuesday, October 14, 2014

The most ridiculous "shot" ever

It's not even a "shot". This map was so darn unbalanced it only took WALKING to...well, see for yourself.

Cluster double kill!

Yet again, the cluster bazooka kills 2 people. It must be noted that the challenge was that this was in a level with the setting "no unit walk", thus quite tough, really.

Saturday, October 11, 2014

The Unintentional Cluster Bazooka Kill +Planet destroy XD

I clearly stated to these level 1's that I was there purely for destroying the planet, then I would suicide. There was a little slip left so I decided to use cluster (since they'd probably hit me and allow me to suicide quicker) but it turns out my aim was as of such that a cluster somehow, gained a super-long shot, and  (magically?) killed the remaining level 1. Sorry, sir level one! But things must be done to destroy planets!

Friday, October 10, 2014

The epic chain-kill...on a regular map

On regular maps things are more balanced out, therefore it should be noted that it is impressive that I killed 4 units (with HUMONGOUS damage to some others) with just one cluster-bazooka shot within the 2.5 map.

Thursday, October 9, 2014

The one-hit 11 unit kill.

This was not exactly skill, as even I must attribute this shot to the noobish design of the level and not my skills. Nevertheless, it is hilarious. Laugh your heads off as you witness 11 people killed--including many friendly units--in only one Triple Shot due to the poor designing of the level.

The kill+ Shield bounce!

Not only did this Cluster bomb kill an opponent, one of its clusters managed to get an ultra-long orbit-bounce off, getting rid of one shield of three. Impressive, no?